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Category: Luckslinger tech

Luckslinger tech #2 – A simple, yet effective Event system in Unity
duckAdminAugust 21, 2015Luckslinger, Luckslinger techComments are off for this post

Hey again, this is entry 2 in the ‘Luckslinger tech’ series  and this one will be about the ‘event system’ that we use in our games. We use this in MANY places in Luckslinger and it makes the development of the game(and other games) a lot easier and more flexible. This system is used for […]

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Luckslinger tech – #1 How to make 2D Sprite animations in Unity
duckAdminAugust 14, 2015Luckslinger, Luckslinger techComments are off for this post

So we’ve just released Luckslinger on Steam and some people were curious about the ‘system’ that we use for doing all the sprite-animations in the game. Actually the basics are quite simple, but after that it gets a bit more complicated. For this post I’ll just go over the basics and explain how we use […]

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