A spawning system that keeps our game interesting [p2/tech]
A spawning system that keeps our game interesting [p1]
This article continues on our previous article (which can be seen here: http://www.duckbridge.nl/a-spawning-system-that-keeps-our-game-interesting-p1/ ). I recommend that you check that one out before this one, because it goes over the general idea of our spawning system for 15min Max (http://www.newgrounds.com/portal/view/641800). (I do recommend checking out the first article and the game, so that you can […]
Just released 15minutes max to gamejolt!
For those who have played 15min Max (http://www.newgrounds.com/portal/view/641800) will be aware that the rooms in the game are spawned randomly, however, this is not entirely true. The spawning system for the rooms in 15min Max is a bit more complicated! The spawning system for 15min Max works by unlocking room types, this is done so […]
We just released our newest game 15minutes max to gamejolt: Play it here! and rate it and stuff http://gamejolt.com/dashboard/developer/games/view/28275/